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Hi Gwenole,
That’s a good question! -)
Yes, the Korpus id will have this kind of functionality, but it is not currently active, I have already put it in order to have your scene memories ready when we need it.
In the meantime, you can put something like this in your macro :
//************* Macro begin ***************
If {$counter$ == 1}
InsertSendMessage trk10 1 Record
EndIf
If {$counter$ == 2}
InsertSendMessage trk10 2 Record
EndIf
//************* Macro end ***************
Or even simpler, in one line, assuming that Korpus is inserted in slot 1 and 2 of the same track :
//************* Macro begin ***************
InsertSendMessage trk10 $counter$ Record
//************* Macro end ***************
Philippe