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#6271

Back again,

Still seems to be some strange behaviour. I now have the following code:

InsertSendMessage fx1 1 SelectionIn 0.0
InsertSendMessage fx1 1 SelectionOut {$Looper_fx1_rank1_current_length$/8}

When triggering this the SelectionOut value is correctly calculated and set but the SelectionIn is also set to the same value as the SelectionOut, so basically the selection is null and nothing is played. I also have the Insert Looper in Synchro = “Free”. Any thoughts would be great! Thanks