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Hi,
There is a ratio between being more in realtime and having better performances.
When I use Logelloop for precise Live Looping and when it needs to be very realtime, I set :
I/O vector size to 256 or less.
Internal precessing to “Very fast” or “Very very fast”
And I don’t use the CPU-hungry modules.
But when I use Logelloop in a more sound design way (Granulars, Granulaterre, many Looper in Time Stretch or ETS, pitches). I set it for performances :
I/O vectore size to 512 or more (depending on my sound card).
Internal precessing to “Fast” or “Economy”
Also, it is very important to set the modules to Off when you don’t use them.
Does this change something in your situation ?
Also, remember that your computer and your processor need to be fast if you want to make many sound design at the same time.
Philippe