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Hi,
Even if sync is set (say to 4 beats), the selection of the sample does NOT correspond to that related to tempo, but that of a sample. So we can’t really load a long loop and easily select 4 beats period, to make a simple beat.
You are right, I forgot something there… Sorry.
So, I fixed it and now if you hit “Copy”, you copy the real selection in the sample, even in synced mode.
Also, the in and out value memorized in the variables are correct.
If we load a really short sample (as it’s the case with many percussive sounds), there’s no easy way to make this thing last a bar.
Yes, I agree, and yes, I’ve also found myself wondering what to do in this kind of situation.
I add a TrimLoopSamples macro message. With it you can reduce or extend the loop length.
You can use it like this :
InsertSendMessage fx2 1 TrimLoopSamples {$Looper_fx1_rank1_current_length$}
Is TrimLoopSamples a good name for this macro message ?
I wait to add a native UI to do this because I want to find a better idea than resizing the modular looper window to add this UI… We will need to think about it later. But with the new macro message it is really easy to trim the loop length with a simple Matrix.
Have a restart/sync button that starts the loop on the beginning of the next phrase
We have the “Start” macro message to restart the loop, but it is immediate in any case.
In the next release, it will wait for the next beat or the next first beat regarding the synchronization settings.
And also, in the next release, when you paste a sample in a looper and the looper is synced to the metronome, the sample will be played from the next beat or bar regarding the synchronization settings.
Philippe