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Viewing 15 posts - 16 through 30 (of 45 total)
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  • Back again,

    Still seems to be some strange behaviour. I now have the following code:

    InsertSendMessage fx1 1 SelectionIn 0.0
    InsertSendMessage fx1 1 SelectionOut {$Looper_fx1_rank1_current_length$/8}

    When triggering this the SelectionOut value is correctly calculated and set but the SelectionIn is also set to the same value as the SelectionOut, so basically the selection is null and nothing is played. I also have the Insert Looper in Synchro = “Free”. Any thoughts would be great! Thanks

    Hi again!

    My bad, I should of course use “InsertSendMessage fx1 1 SelectionIn…”. Have been doing too much macro coding lately 🙂

    Hi Philippe!

    1. I didn’t understand if you asked me a question back 🙂 There are currently functions for almost all other red buttons of the Slicer (SLicerSlicesState, SlicerLoopState, SlicerAUXState etc…) but I cannot find one for Inserts..
    2. Aha, I missed that. Yes, “SelectionReset” is probably a more clear name 🙂

    //
    Daniel

    Ok! Fair enough ?

    in reply to: Strange and random user variable behaviour #6254

    Aha, now I think I understand. So the declaration is only important for when all macros are initially loaded in the project, not for when triggering the macros. Ok, I will use the “once”. Thanks!

    in reply to: Strange and random user variable behaviour #6251

    Hi,

    Ok. I will add the sleep in all my While/Repeat loops. Thanks!

    Regarding adding variable declaration in ALL macros, isn’t it mandatory to set a value when declaring a variable? I am using the variables to store a state between different macros. I.e. “Global” variables. So I can read the current value set by another macro. Or am I misunderstanding something here?

    in reply to: Strange and random user variable behaviour #6249

    Hi again,

    HELP again. Just now, out of nowhere, I got the same issues with the user variables again. And I haven’t changed or worked with any of these particular variables. So again a lot of random macros are red marked in the macro viewer. And also some validated macros will suddenly not work (they worked fine only 10 minutes ago) and Logelloop seems to freeze. It now seems to be having trouble using the Logelloop variables as well. This validated (not red marked) macro below gets stuck at the first If statement with $state_record$ and everything freezes.
    —–
    DoRepeat
    If {$state_record$ == true}
    Record
    Sleep 50
    RestartLoop
    MidiSend “Launchpad MK2” 146 31 122
    BreakRepeat
    EndIf
    If {$current_last_full_track$ == 0}
    BreakRepeat
    EndIf
    If {$state_mute$ == true}
    Mute
    RestartLoop
    MidiSend “Launchpad MK2” 146 31 122
    BreakRepeat
    EndIf
    If {$state_overdub$ == true}
    Overdub
    RestartLoop
    MidiSend “Launchpad MK2” 146 31 122
    BreakRepeat
    EndIf
    While true
    —-

    Right now I can basically not do anything. Thanks again!

    in reply to: Strange and random user variable behaviour #6248

    Hello! Thanks again for a quick answer!

    A few things:
    1. No, I do not Set the boolean declared variables to an int in some other macros ( I just checked)
    2. It seems completely random which macros get red marked and which don’t. Some that do use the variables are not red and are working correctly and some are red and hence cannot be started. And some that are red marked do not get any error when I click “Check” in the macro itself
    3. These errors suddenly appeared today seemingly from nowhere. I had made no changes to haw the variables are declared and used in the macros. And at the same time the Setting I used to recall was emptied. So something seemed to have changed??
    4. I am using these variables as “Global” variables, basically to read values updated/states cross macros. If I declare them (and give them a value) in every macro this will overwrite value and defeat the purpose

    Thanks again!

    in reply to: Copy loop from Main and Insert looper and paste to Insert looper #6247

    Ah. I was looking in the Programming Reference Guide without success. But I missed the Messages section. Thanks!

    in reply to: Copy loop from Main and Insert looper and paste to Insert looper #6243

    One more thing. Could you list all the commands you can send as part of “AudioMessages” except Copy and Paste?

    in reply to: Copy loop from Main and Insert looper and paste to Insert looper #6241

    Ok. Thanks!

    in reply to: MuteDirect function for Insert Looper? #6239

    Hi! No, this will work fine

    in reply to: Copy loop from Main and Insert looper and paste to Insert looper #6238

    Thanks!

    And If I want to copy from main looper to Insert looper, would I do something like:

    ************************* Begin *************************
    Copy
    WaitEndCopy
    InsertSendMessage fx1 1 AudioMessages Paste
    ************************** End **************************
    Or how can I trigger the small “copy” button on the Main Looper window itself?

    Thanks! I will take a look at this

    in reply to: Variable for getting Mute state of a track #6225

    Thanks! I will try this

Viewing 15 posts - 16 through 30 (of 45 total)